LONG Junxiao (Dante)
As an interdisciplinary researcher, I focus on integrating emerging technologies with empirical research, using rigorous methodologies to explore and create engaging interactive experiences. I am currently pursuing an M.S. in Human-Computer Interaction at Georgia Tech, and hold both Bachelor’s and Master’s degrees from the School of Architecture at Tsinghua University, where I studied under Academician Weimin Zhuang.

My research interests center on user experience quantification, mixed reality prototyping, wearable interaction, and human factors engineering. At present, I primarily explore wearable interaction driven by physiological signals and behavioral modeling.

In terms of technical skills, I am proficient in Python, C#, Swift, HTML/CSS/JavaScript, MATLAB, and R, with solid project experience in machine learning and deep learning. I am also skilled in 2D/3D design tools such as Figma, Adobe Suite, Rhino, and Unity, enabling me to tightly integrate design thinking with engineering implementation to drive innovative prototypes and solutions.

Work and research experience includes:
• Human-Computer Interaction Researcher at Pico (ByteDance), focusing on mixed reality interaction;
• Researcher at the NeuroLoops Lab, Georgia Tech, working on behavioral modeling, neural signal processing, and neural networks;
• Collaborating with Li Auto to develop multimodal interaction prototypes for in-car AI agents and conducting user studies.

Beyond academia and research, I was also a starting player in the Tsinghua University Men's Basketball League Division II. This experience honed my strong teamwork, resource coordination, and resilience under pressure, equipping me to efficiently manage multitasking and achieve goals in complex, high-intensity environments.