About Design Research Media Sports Others
EN
|
中文
About Design Research Media Sports Others
EN 中文
Patents and Publications
1.Gou, Z., Long, J., Lu, Tao., Zhao, J., &Yang, Y. (2026). Evaluating Replay Techniques for Asynchronous Collaboration in Immersive Analytics. IEEE VR.
2.Long, J., Marx, E. F., Lin, Y., Xie, C., Sura, S. R., Panchal, A. R., & Celikel, T. (2026). A multimodal perception-driven approach to sensorimotor control in virtual reality. Manuscript under review at Nature Communications.
3.Gao, X., Geng, Y., Spengler, J. D., Long, J., Liu, N., Luo, Z., Kalantari, S., & Zhuang, W. (2025). Evaluating the impact of spatial openness on stress recovery: A virtual reality experiment study with psychological and physiological measurements. Building and Environment, 269, 112434.
4.Junxiao, L.; Ercument, G. (Pending). Method, Device, Electronic Apparatus, and Storage Medium for AI-Generated Architectural Scenes (CN. 202311280838.6). China National Intellectual Property Administration.
5.Junxiao, L.; Weiguo, X. (2023). Training Equipment of Swimming on Dry-land (Cn. 202330543092.8). China National Intellectual Property Administration.
Evaluating Replay Techniques for Asynchronous Collaboration in Immersive Analytics (IEEE VR, 2026)
[ 2025 ]
Virtual Reality, Data Replay, Cross-Device Collaboration, Qualitative User Experience, Quantitative User Experience
Sensorimotor Control in Virtual Reality
[ 2025-2026 ]
Multimodal Data Modeling, Explainable AI, Behavioral Prediction, EEG, EMG, Kinematics
A High-Frequency SSVEP BCI System for Natural Interaction
[ 2025 ]
Brain-Computer Interaction, Human-Computer Interaction, Ubiquitous Computing
Tech Support Kiosk
[ 2024 ]
Quantitative UX Research, Cognitive Load, Ergonomic Study, Eye-tracking
Study on the Spatial “Comfort and Fluency” of University Recreational Center Based on Cognitive Load
(March Thesis)
[ 2024 ]
Quantitative UX Research, Cognitive Load, Sports Decision-making, EEG, ERP, Eye-tracking, VR
Study on the Coupling Relationship Between Work Intensity and Work Interface in Bending Posture Planting Operations
(Barch Thesis)
[ 2022 ]
Ergonomic, Biomechanics, Motion-tracking, EMG
Study on the Impact of AI-Generated Architectural Renderings on Emotional Stimuli (Patent Pending)
[ 2023 ]
Quantitative UX Research, Usability Test, Sentiment Computing, Stable Diffusion, AI, EEG, SCR